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The European Champions Report 2020

The fourth annual edition of “The European Champions Report” reviews and compares some of the most relevant business performance indicators of the champions of Europe’s eight most prominent leagues in the 2018/19 season – AFC Ajax, FC Barcelona, FC Bayern München, Galatasaray SK, Juventus FC, Manchester City FC, Paris Saint-Germain FC and SL Benfica. Unlike a year before, when […]

GLOBAL DIGITAL FOOTBALL BENCHMARK 2019

The Global Digital Football Benchmark Study has been released. Twice a year, during the summer break and at the beginning of each year RESULT Sports shares the status quo of Football Clubs around the world and their digital communities on social platforms.

RESULT Sports monitors the community evolution on 28 social platforms, updates this number frequently, as sport organisations evolve their presence. The Global Digital Football Benchmark reviews for the first time ever the status on fifteen social platforms. Never before has such an extensive research been released in a single benchmarking studies.

Deloitte Football Money League 2019

Generating record revenue of €750.9m, Real Madrid return to first place in the Money League for the first time since 2015/16, posting the second-highest lead over second place (FC Barcelona) in Money League history (€60.5m). Overall, the 20 highest earning football clubs in the world generated a record €8.3bn (£7.4bn) of combined revenue in 2017/18, […]

Football/Soccer Balls Market 2019

Global “Football/Soccer Balls Market” 2019 Industry Research Report is a professional and in-depth study on the current state of the Global Football/Soccer Balls industry. Moreover, research report categorizes the global Football/Soccer Balls market by top players/brands, region, type and end user. This report also studies the global Football/Soccer Balls market status, competition landscape, market share, growth rate, future trends, market drivers, opportunities and challenges, sales channels and distributors. This report studies the global market size of Football/Soccer Balls in key regions like North America, Europe, China and Japan, focuses on the consumption of Football/Soccer Balls in these regions.

The global Football/Soccer Balls market is valued at xx million US$ in 2018 and will reach xx million US$ by the end of 2025, growing at a CAGR of xx% during 2019-2025. The objectives of this study are to define, segment, and project the size of the Football/Soccer Balls market based on company, product type, end user and key regions.

Global Ball Sports Luggage Market 2019-2023

The global ball sports luggage market is forecast to grow at a CAGR of almost 5% during 2018-2023, and the market size will increase by USD 190.69 million during the forecast period of 2019-2023. Between 2018-2023, the ball sports luggage market will grow at a faster pace than the overall market growth in 2019. The growth momentum of the ball sports luggage market is expected to accelerate in the second half of the forecast period compared to the increase in the first half.The ball sports luggage market is fragmented, and the degree of fragmentation is expected to remain the same by 2023. An outlook of accelerating growth would provide opportunities to all market participants to grow. Market participants should focus on the opportunities on the demand side rather than getting overly impacted with the competitive dynamics. The accelerating growth momentum will be one of the contributing factors moderating the competitive intensity in the market over the forecast period.

The UEFA Compliance and Investigation Activity Report 2017–2019

The UEFA Compliance and Investigation Activity Report 2017-2019 looks back at two intensive years of club licensing and financial fair play monitoring activities – and highlights positive financial trends in European club football.
The UEFA Compliance and Investigation Activity Report 2017–2019, published this week and available here on UEFA.com, reviews another two seasons of club licensing and financial fair play monitoring by UEFA.

The fifth edition of this comprehensive report reviews in detail the monitoring activities of the Investigatory Chamber of the UEFA Club Financial Control Body (CFCB) with regard to UEFA’s club licensing system and financial fair play for the 2017/18 and 2018/19 seasons.

Esports as the Market Surpasses $1 Billion

We are proud to announce that today marks the release of our 2019 Global Esports Market Report, the fifth edition of the landmark report. It provides an in-depth look at the esports economy—globally and per region—as well as a realistic estimate of its future potential in terms of trends, viewers, franchises, and revenue streams. Based on our continuous and extensive analysis of the market, it is the only report you need to explore your esports opportunity and create the right strategy for your brand.

Content is Queen

2019 has been an amazing year for women’s sports. Ongoing advancements in digital technology and rising demand for video content have changed the game.

Incorporating the views of over 300 sports professionals, we’ve teamed up with Imagen to explore the relationship between content distribution, technology and the rise of women’s sports in our new whitepaper.

Discover upcoming industry trends from the results of our survey and an easy to follow 5-step guidsiders including:

PwC’s Sports Survey 2019

In it’s fourth edition, PwC’s Sports Survey collected the views of 580 industry leaders coming from 49 countries on growth expectations and a wide range of strategic and organisational topics. While assessing the overall state of the industry, this year’s edition zones in on three important themes: the need for innovation within established sports organisations, the value of direct-to-consumer media distribution and the role of sports federations going forward.

How the eSports Industry Fares Against Traditional Sports

How the eSports Industry Fares Against Traditional Sports

In just a decade, electronic sports (eSports) has evolved from an underground culture into a mainstream industry worth billions of dollars today.

The industry is growing at an explosive rate, and with major tech giants like Amazon and Google vying for a piece of the pie, the future of this industry is an exciting one.

It’s no surprise that eSports is often compared to its predecessor, traditional sports. However, eSports certainly has none of the typical confines of a traditional sport—so how does it compare in terms of audience size, market potential, and revenue?

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